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Bio

Who is Daniele Calvi?

Hi, my name is Daniele Calvi and I am a freelancer 3D artist.
I specialize in the production of 3D models for videogames from creation, textures to preparation in Engine.
My studies started in 2015 in an academy in Milan called "IMasterArt" where I study for 2 years in the course of "Videogame Design and Production".
Here I learn the use of modeling software such as Maya and Zbrush, for texture process Substance and Photoshop.
The engine used in the study phase was Unreal Engine 4.

In the following years I started producing models intended for sale in online stores such as Unreal Engine Marketplace, CGtrader, Artstation store and recently started selling on Unity as well.

I also collaborated with small Italian companies to produce game demos and participated in contests such as the Global Game Jam where my and my team's work was selected as the winner in 2018 in the Italian venue in Milan.

For any info please do not hesitate to contact me!
Thank you for reading my Bio.

Daniele

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